Introduction
In collaboration with ASU Polytechnic faculty, this project studies the development of experiential team training modules within a synthetic training environment. Meteor Studio has constructed a Unity framework to record and measure team member interaction with the environment and with one another in simulated settings, reading out to an existing Generalized Intelligent Framework for Tutoring (GIFT) to assess and improve the ability of individual team members. This project is funded by the U.S. Army.
Meteor Studio worked with the U.S. Army Soldier Center Simulation and Training Technology Center to prepare Synthetic Training Environments that represent areas and scenarios for combat medic training around casualty collection points. Trainees are expected to effectively handle a charged, urgent situation by triaging, treating, documenting, and coordinating the transition of casualties. They must quickly assess and prioritize casualties, administer immediate care, manage casualty flow, and maintain communication, requiring them to work as an adaptive, cohesive team under pressure.
Supported by
U.S. Army